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Sketches

Shaders

11 pieces·Unity, HLSL, Blender·September 2023 - December 2023
Mesh manipulation, normal-based gradients and buffer trails · source ↗
Manipulating specular and diffuse lighting along normals · source ↗
Reflection and IBL shader test on Thumper recreation · source ↗
Refraction by manipulating buffers for stylistic water shader · source ↗
Post-processing shader simulating a flash bang · source ↗
Colored fractal noise implementation · source ↗
3D fractal noise implementation on mesh and normal based shading · source ↗
Early raymarch prototype · source ↗
Buffer manipulation shader · source ↗
Polar blend on UV · source ↗
Tiling based shader · source ↗
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